Return to the Land of Hyrule

I picked up the HD remake of The Legend of Zelda: The Twilight Princess last week. I blasted through the original version back in 2006, but I barely remember the experience — I was on vacation, so I was playing in 8-hour blocks. The most vivid memory I have is getting angry that I couldn’t find the last two golden bugs for Agitha.

This time around, I’m taking it at a more leisurely pace and savoring the experience. Some things do start to feel familiar when I get to them, but for the most part it feels like a totally new experience. I consider that an argument against binging on Zelda games in the future.

One of the side-effects of getting into a Zelda game is that it also makes me crave Hyrule Warriors, so on evenings when I’m not playing Twilight Princess, I’m teaming up with my wife to slaughter hordes of enemies with our favorite characters from the Zelda franchise.

It also makes me want to replay the other games in the series, so I think the rest of my year is booked pretty solid.

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